Hi! I'm Prangon, a second year Computer Engineering student at Stony Brook University. I aspire towards a career that will allow me to channel my technical skills and my passion for product development to create technologies with seamless user experiences and incredible functionality.
Currently, I am the President and a Project Manager of the Stony Brook Robotics Team, Stony Brook's largest engineering design team, where I lead a group of over 50 students across three engineering teams in competition-based engineering projects.
Here are a few things I am experienced with:
Product Management is about navigating a course for the product through the entirety of its cycle. I strive to understand every facet of my products in design, development, testing and use to create pixel-perfect experiences.
With a strong foundation in Computer and Software Engineering, I am passionate about the design and development of hardware and software that can provide users with beautiful experiences and incredible functionality.
Leadership encompasses a wide area of expertise including strategy and support. In my leadership roles, I endeavor to explore innovative ideas, to demonstrate by example and to maintain a sense of accountability.
A fully-autonomous ground vehicle project, focused on developing a robot capable of traversing simulated urban street environments for the 2020 International Autonomous Robot Racing Competition.
A remote-controlled and autonomous-capable Mars Rover, built for the 2019 University Rover Challenge. The rover utilizes computer vision and a multi-part algorithm to traverse rough terrain.
A web application designed to calculate the optimal type of renewable energy source and associated costs based on your location. Won Honorable Mention and the Wolfram Award at InnovateIT 2019 at Stony Brook University.
An electronic system on a custom-made printed-circuit board with an on-board STM32L0 microcontroller and a motion sensor to control a LED sign based on motion detection.
A four-stage pipelined unit in VHDL, with an assembler in Python, that inputs a reduced-set of multimedia instructions in Assembly and operates on three data elements.